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-This web-site is all about custom mapping and modding within the Source game engine. Here you will find helpful information on level design for CS:S , HL:2, DOD:S, and TF 2. It will also host great custom maps from the TF 2 mapping community.


-Game : Team Fortress 2 PC

-Map Name : CTF_Rush House (65% complete)


-I started this map in the beginning of November 07. This is my first Official map for Team Fortress 2.  I have made a few Counter Strike:Source maps but I never got around to finishing them.

- Map : CTF_Rush House (beta version)

- Objective: CTF_Rush House is an Intel map. You have to grab the other teams intelligence and bring it back to your base. The intelligence is located on the top floor of either Rush house. There is also a sewer system that leads to the intel and different parts of the map.

- Map influences: Kill House - Rainbow Six Vegas (360). This is not a port of Kill House.  I only wanted to mention this because if you are familiar with the map Kill House, then you would understand the layout.

Download my newest BSP file to check out my progress. It is zipped to about 7.8 MB. *CTF_RushHouse Beta.zip*

 

 

  Steam User ID : Reyown$